Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List
Helldivers 2 categorizes armor into light, medium, and heavy variants, each impacting mobility and defense. However, the real power lies in armor passives – potent perks significantly altering gameplay. This guide provides a detailed breakdown of all passives and a tier list to optimize your loadouts.
All Armor Passives in Helldivers 2
The following table lists all 14 armor passives (as of the 1.002.003 game version) and their effects. Remember, only body armor possesses passives; helmets and capes are standard.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries. |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers trigger radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Armor Passive Tier List in Helldivers 2
This tier list (version 1.002.003) ranks passives based on overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Why? |
---|---|---|
S | Engineering Kit | Significantly increases grenade utility, crucial for various tasks (sealing breaches, destroying structures, crowd control). |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, exceptionally valuable for managing large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides substantial early-game survivability against lethal attacks. |
Extra Padding | Offers consistent damage reduction. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage and enhancing weapon effectiveness against robotic threats. | |
Servo-Assisted | Ideal against Terminids; increased throwing range allows for safer stratagem deployment and grenade use. | |
B | Peak Physique | Situational; melee combat is generally avoided, though the weapon handling improvement is beneficial. |
Inflammable | Useful for fire-based builds and missions with fire hazards. | |
Scout | Provides map awareness, but its value is limited by its lack of additional information. | |
C | Acclimated | Limited effectiveness due to the infrequent combination of all four elemental damage types in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
Unflinching | Minimal impact on combat effectiveness. |
This guide will help you select the best armor passives to enhance your survival and combat performance in Helldivers 2. Remember to adapt your choices based on the specific mission and your chosen playstyle.
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