Assassin's Creed Mirage boasts a deep progression system to match its expansive world. This guide details the maximum levels and how the leveling system works.
Assassin's Creed Mirage offers a revamped progression system. While skill unlocking heavily relies on Knowledge Ranks (explained later), traditional XP-based progression remains. Gaining XP unlocks higher-tier weapons, armor, and gear, enhancing Naoe and Yasuke's base stats.
Reaching Level 35 allows exploration of all Japanese provinces. However, the XP grind extends far beyond. While initially believed capped at 40, players can reach Level 60. This cap may increase further post-launch with the Claws of Awaji expansion.
Knowledge Rank, separate from XP leveling, is a core Assassin's Creed Mirage progression element. Earned through open-world activities, it unlocks new skills for Naoe and Yasuke. Mastery Points are still required to activate these skills.
Reaching Knowledge Rank 6 unlocks all initial skills. However, progression continues beyond this point, with additional passive skills available in a new Knowledge tree, allowing for customized builds.
Mastery, equivalent to skill points, unlocks skills across six Mastery trees per protagonist. Points are earned through various activities. While a theoretical Mastery limit exists, it requires extensive gameplay. The Claws of Awaji expansion will likely introduce additional ways to earn Mastery.
Each Japanese province in Assassin's Creed Mirage has a level requirement, with Kii initially requiring Level 35. As your XP level increases, some regions' levels scale accordingly.
However, a late-game scaling floor exists. From Level 42 onward, the recommended province level remains two levels below your XP level, maintaining challenge and pacing in the endgame.
Assassin's Creed Mirage is available now on PlayStation 5 and Xbox Series X|S.
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