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Hasbro SVP Teases Quick Updates on Baldur's Gate's Future

Author:Kristen Update:Mar 28,2025

It's been a year and a half since the release of *Baldur's Gate 3*, and fans are still diving into multiple playthroughs, enjoying the rich experience it offers. However, with developer Larian Studios stepping away from the franchise, the future of *Baldur's Gate* now rests in the hands of Hasbro. Fortunately, it seems we won't have to wait too long to get some clarity on what's next for the series.

During a conversation with IGN at the Game Developers Conference, Dan Ayoub, Hasbro's SVP of digital games, revealed that there's considerable interest in *Baldur's Gate* from various quarters. "We're kind of working out our plans for the future and what we're going to be doing with that," Ayoub explained. "And actually, in pretty short order, we're going to have some stuff to talk about around that."

While Ayoub didn't specify whether the upcoming announcements would involve a new *Baldur's Gate* game or perhaps another crossover like the one with *Magic: The Gathering*, he did express a desire for a *Baldur's Gate 4*. However, he acknowledged that creating such a game would be a time-consuming process. "It's somewhat of an unenviable position," he admitted. "I mean, we're not in a hurry. Right? That's the thing, we're going to take a very measured approach... We've got a lot of plans, a lot of different ways to go about it. We're starting to think about, okay, yeah, we're ready to start dipping toes a little bit and talking about a few things. And I think, in really short order, like I said, again, not to over-tease that point, we're going to have some other things to talk about around that."

Ayoub also highlighted the immense pressure to deliver a successful follow-up to *Baldur's Gate 3*, which extends to other Dungeons & Dragons-related projects. He views this challenge as an opportunity to elevate their creative efforts. "I'm never one to shy down from a challenge," he stated. "And I think anything that forces us to raise our creative bar, and developers love to have a high bar to go after, and I think we've actually seen the team push some really interesting ideas that they're like, 'Okay, we need to raise our bar. We need to go bigger on this.' And things like that. So, I think that's our hope, right? We would keep raising the bar and everyone just tries to go a little higher."

In addition to discussing *Baldur's Gate*, Ayoub touched on other topics such as *Magic: The Gathering*, Hasbro's partnership with Saber Interactive, and their broader gaming strategy. Look out for our full interview next week for more insights.

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