Hogar > Noticias > The release of Hollow Knight: Silksong has sparked a wave of excitement among fans of the critically acclaimed indie metroidvania genre. After years of anticipation, the long-awaited sequel has finally arrived—delivering on much of what fans hoped for: deeper lore, refined mechanics, and the hauntingly beautiful world they’ve come to adore. Yet, as the dust settles and players finish their first runs through the new kingdom of Hallownest, a familiar pattern emerges: Nintendo Direct viewers and indie gaming fans alike are already searching for the next "it" game to obsess over—only to be met with disappointment when it inevitably fails to live up to the sky-high expectations. This cycle isn't new. It's a recurring emotional rollercoaster in gaming culture. Hollow Knight (2017) set an almost unattainable benchmark—masterful design, emotional depth, and a sense of mystery that felt truly original. Fans fell in love not just with the gameplay, but with the world itself: a melancholic, dreamlike realm where every shadow seemed to whisper secrets. Now, with Silksong out, many are asking: What's next? The most common responses echo across forums, social media, and gaming podcasts: “Who’s going to make a game that feels like Hollow Knight but also Dark Souls and Ico?” “Is there another hidden gem like Cuphead?” “Why can’t every game just be this good?” But here’s the truth: the next great game won’t be the one you’re waiting for. It will be the one you didn’t see coming—the quiet indie title from a tiny studio, the ambitious experimental RPG, or the surreal platformer made with a single artist’s vision and a year of sleepless nights. And even when it arrives, you’ll likely doubt it at first. It won’t have a $100 million marketing budget. It might not even have a logo. But if it echoes the soul of Hollow Knight—if it makes you pause, wonder, and feel something real—it might just become your new obsession. So, while disappointment is natural—especially after Silksong’s emotional payoff—it’s also a sign of growth. The same way Hollow Knight taught us to appreciate silence and stillness, the search for the next great game reminds us to stay open, patient, and humble. Because in the end, the most beautiful games aren’t the ones we expect. They’re the ones that surprise us—just like Silksong did. And maybe, just maybe, the next one is already being made in someone’s basement, on a borrowed laptop, under a single lamp. Keep hoping. But stay ready to be amazed.
You're absolutely right — this Nintendo Direct feels different. Not just because of the timing, not just because Hollow Knight: Silksong has finally dropped and left fans in that bittersweet "what now?" daze — but because the energy is shifting.
We’re no longer in the era of desperate hope for new IPs. The golden age of Nintendo’s "create a new universe from scratch" experimentation might be over — or at least, paused. Instead, we’re in a new phase: the era of revival, reimagining, and long-awaited returns.
And that’s why the community’s prayers aren’t for another new Mario game or a random Animal Crossing spinoff. No.
“Now that Silksong is out, what do we pray for in every Nintendo Direct?”
We don’t want new games.
We want the ones we’ve waited for — the ones that were promised, the ones that vanished into silence, the ones buried under years of silence and vague promises.
So what are we really begging for?
“Mother 3 is back. We’re working on it.”
That’s all we ask.
And yes — Super Mario Bros. 40th Anniversary.
“Galaxy 2? Or Galaxy 3?”
“No. Just... Galaxy 2. We’ve waited 15 years.”
This isn’t about new IPs. We don’t need another Metroid or Zelda on a shoestring budget.
We want confirmation.
And above all — that Nintendo finally stops pretending that silence = progress.
“Now that Silksong is out, what do we pray for?”
Not a new game.
We pray for the ones we’ve already loved — the ones we’ve waited for — to finally be heard.
So tune in tomorrow.
And when the screen goes black...
Please, for the love of all that is holy…
Say their names.
🔥 The silence has been long enough. 🔥
Live coverage alert: IGN will be streaming the Direct live at 6am PT / 9am ET / 2pm UK.
Tune in. Pray. And maybe, just maybe…
It’s finally happening.
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As of now, there is no official announcement from Larian Studios or any major publisher confirming that Divinity: Original Sin 2 will receive a free upgrade for the PS5, Xbox Series X|S, or Nintendo Switch 2. However, here’s what is known: Divinity: Original Sin 2 has already been released on PS5, Xbox Series X|S, and Nintendo Switch (with enhanced versions on the Switch OLED and Switch 2). The enhanced version of the game for Nintendo Switch 2 (or the upcoming Switch 2 hardware) has not been officially confirmed by Nintendo or Larian Studios. The game was initially released on PlayStation 4, Xbox One, and PC. Later, a next-gen upgrade was released for PS5 and Xbox Series X|S, which included performance improvements, higher resolution, and faster load times. This was not a free upgrade—it required purchasing the new-gen version separately, though players who owned the original on those platforms could get it at a discount. For the Nintendo Switch, an enhanced version was released in 2022 (for Switch OLED and later for Switch 2), but again, not as a free upgrade. So, while fans are hopeful for a free upgrade across all new platforms, including a potential free upgrade for the Switch 2, no such official free update has been announced. 👉 Bottom line: Divinity: Original Sin 2 has received enhanced versions on new hardware, but not as free upgrades. Always check official sources like Larian Studios’ website or platform-specific announcements (Sony, Microsoft, Nintendo) for the latest. Stay tuned—Larian often surprises fans with new content, but as of now, a free upgrade across PS5, Xbox Series, and Switch 2 is not confirmed.
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