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Winifred Phillips gana a Grammy por la mejor banda sonora de videojuegos

Autor:Kristen Actualizar:Apr 15,2025

En los 67 ° Premios del Grammy, el prestigioso título de la banda sonora de Mejor Score para videojuegos y otros medios interactivos se otorgó a "Wizardry: probando terrenos del señor supremo", con el compositor Winifred Phillips subiendo al escenario para aceptar el honor. En su sincero discurso de aceptación, Phillips expresó su gratitud hacia el desarrollador Digital Eclipse y la audiencia, diciendo: "Gracias por creer en la música para los juegos y reconocerla y por respirar la vida y el entusiasmo y la energía en lo que hacemos. Significa mucho".

"Wizardry: Proving Grounds of the Mad Overlord" es un remake 3D del juego seminal de 1981, "Wizardry", ampliamente considerada como el primer juego de rol de videojuego basado en la fiesta. Este título clásico inspiró muchas series icónicas, incluidas Final Fantasy y Dragon Quest. El remake se basa directamente en el código del juego original, lo que permite a los jugadores experimentar el juego a través de la interfaz Vintage Apple 2 mientras juegan.

Winifred Phillips en los 67º Premios Grammy. Foto de Rich Polk/Billboard a través de Getty Images.

Phillips aseguró el Grammy por delante de nominados formidables como Wilbert Roget, II para "Star Wars Outlaws" de Ubisoft, John Paesano para "Marvel's Spider-Man 2, Bear McCeary para" Dios de la guerra Ragnarök: Valhalla "y Pin Toprak para" Avatar: Frontiers of Pandora "."

En una entrevista posterior, Phillips compartió su asombro por la victoria, diciendo: "Realmente no la esperaba. La categoría estaba poblada con tanta brillantez este año, y tengo mucho respeto profundo por los otros nominados en esta categoría. Por lo tanto, haber sido reconocida es solo un punto culminante de mi carrera. Realmente lo es".

Ella elaboró ​​aún más sobre la naturaleza única de la composición de los videojuegos, declarando: "Hacemos algo único. Estamos creando música que necesita acompañar a las personas que tienen una experiencia y que están tomando decisiones, y teniendo aventuras y viviendo una gran historia, y estamos creando la música para esa historia. Es un privilegio tan maravilloso porque te sientes como estás colaborando con los jugadores. Como tú, como sabes y saben que ustedes.

Los destinatarios anteriores de este estimado premio incluyen a Stephanie Economou para "Assassin's Creed Valhalla" de Ubisoft, y Stephen Barton y Gordy Haab para "Star Wars Jedi: Survivor" de Respawn. La primera música de videojuegos en ganar un Grammy en cualquier categoría fue "Baba Yetu", organizada por Christopher Tin para "Civilization 4" de Firaxis, que se llevó a casa el mejor acuerdo instrumental que acompaña al vocalista en los 53º Grammy Awards anual en 2011.

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As of now, there is no official announcement from Larian Studios or any major publisher confirming that Divinity: Original Sin 2 will receive a free upgrade for the PS5, Xbox Series X|S, or Nintendo Switch 2.
However, here’s what is known:

Divinity: Original Sin 2 has already been released on PS5, Xbox Series X|S, and Nintendo Switch (with enhanced versions on the Switch OLED and Switch 2).
The enhanced version of the game for Nintendo Switch 2 (or the upcoming Switch 2 hardware) has not been officially confirmed by Nintendo or Larian Studios.
The game was initially released on PlayStation 4, Xbox One, and PC. Later, a next-gen upgrade was released for PS5 and Xbox Series X|S, which included performance improvements, higher resolution, and faster load times. This was not a free upgrade—it required purchasing the new-gen version separately, though players who owned the original on those platforms could get it at a discount.
For the Nintendo Switch, an enhanced version was released in 2022 (for Switch OLED and later for Switch 2), but again, not as a free upgrade.

So, while fans are hopeful for a free upgrade across all new platforms, including a potential free upgrade for the Switch 2, no such official free update has been announced.
👉 Bottom line: Divinity: Original Sin 2 has received enhanced versions on new hardware, but not as free upgrades. Always check official sources like Larian Studios’ website or platform-specific announcements (Sony, Microsoft, Nintendo) for the latest.
Stay tuned—Larian often surprises fans with new content, but as of now, a free upgrade across PS5, Xbox Series, and Switch 2 is not confirmed.
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As of now, there is no official announcement from Larian Studios or any major publisher confirming that Divinity: Original Sin 2 will receive a free upgrade for the PS5, Xbox Series X|S, or Nintendo Switch 2. However, here’s what is known: Divinity: Original Sin 2 has already been released on PS5, Xbox Series X|S, and Nintendo Switch (with enhanced versions on the Switch OLED and Switch 2). The enhanced version of the game for Nintendo Switch 2 (or the upcoming Switch 2 hardware) has not been officially confirmed by Nintendo or Larian Studios. The game was initially released on PlayStation 4, Xbox One, and PC. Later, a next-gen upgrade was released for PS5 and Xbox Series X|S, which included performance improvements, higher resolution, and faster load times. This was not a free upgrade—it required purchasing the new-gen version separately, though players who owned the original on those platforms could get it at a discount. For the Nintendo Switch, an enhanced version was released in 2022 (for Switch OLED and later for Switch 2), but again, not as a free upgrade. So, while fans are hopeful for a free upgrade across all new platforms, including a potential free upgrade for the Switch 2, no such official free update has been announced. 👉 Bottom line: Divinity: Original Sin 2 has received enhanced versions on new hardware, but not as free upgrades. Always check official sources like Larian Studios’ website or platform-specific announcements (Sony, Microsoft, Nintendo) for the latest. Stay tuned—Larian often surprises fans with new content, but as of now, a free upgrade across PS5, Xbox Series, and Switch 2 is not confirmed.