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Cyberpunk 2 Confirms No Third-Person View, Introduces \"Most Realistic\" Crowd System

Author:Kristen Update:Mar 15,2025

CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed by several intriguing job postings. A key detail emerging from these postings? The sequel will remain a first-person experience, foregoing a third-person perspective—a potential disappointment for fans hoping to see their character model in action.

Cyberpunk 2077Image: steamcommunity.com

A Senior Gameplay Animator is sought to create detailed first-person animations, emphasizing weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests this perspective is not being considered.

Another opening, for an Encounter Designer, highlights a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, creating immersive environments with natural NPC interactions. The role involves designing complex scenarios with multiple solutions, using NPC behaviors, interactive objects, loot placement, and environmental storytelling.

Furthermore, a job listing confirms that multiplayer functionality is under consideration, though it's still in the early stages of development.

Cyberpunk 2, codenamed Project Orion, is being built using Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer at CD Projekt RED disclosed their personal involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character seemingly inspired by Johnny Silverhand.