In the eagerly anticipated Death Stranding 2: On The Beach, a groundbreaking feature allows players to navigate past boss encounters without traditional combat, opting instead for a narrative-rich experience akin to a visual novel. This innovative approach is set to enhance the gaming experience, especially for those less inclined towards fighting sequences.
During the latest episode of Koji Pro radio broadcasts on April 14, Death Stranding 2 Director Hideo Kojima unveiled an exciting new feature for the game. Players facing difficulty with boss fights can now select a "continue" option on the game over screen. This choice will bypass the combat, presenting players with images and text that narrate the battle's outcome, much like a visual novel. This allows everyone to immerse themselves in the game's story without the pressure of combat.
Hideo Kojima shared an update on the development progress of Death Stranding 2, stating that the game is now 95% complete. He likened the current stage of development to "10 o'clock PM" on a 24-hour clock, indicating that only a few hours remain until the project is finalized. This sequel is poised to continue directly from where the original left off, promising a seamless narrative experience.
Last month, at the South by South West (SXSW), Kojima Productions and Sony provided insights into Death Stranding 2, including a 10-minute trailer that delved into the game's storyline and introduced new characters. The trailer sparked excitement among fans, particularly with the appearance of a character resembling Solid Snake, along with other intriguing story elements and features. The event also highlighted the upcoming collector's edition and pre-order bonuses for Death Stranding 2. For more detailed information on pre-orders and additional content, check out our dedicated article below!
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