It\\'s important to recall that Helldivers 2 is not just any game; it\\'s the fastest-selling PlayStation Studios title ever, with an incredible 12 million copies sold within a mere 12 weeks. This record-breaking achievement sets a new benchmark that other first-party Sony-developed games might struggle to surpass. Since its explosive launch, the game has navigated through numerous challenges, including a notable reversal on PSN account requirements on Steam, review-bomb campaigns, and a community often at odds with the game itself over various updates and changes.
Throughout this journey, Arrowhead has grappled with managing a vastly expanded and more mainstream playerbase than it had ever anticipated. Now, 14 months post-launch on PC and PlayStation 5, Arrowhead is taking stock of its experiences. Has the studio finally mastered the demanding landscape of live-service gaming? And following the exciting Killzone collaboration, could a partnership with Warhammer 40,000 be on the horizon?
To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2.
","image":"","datePublished":"2025-05-20T02:22:13+08:00","dateModified":"2025-05-20T02:22:13+08:00","author":{"@type":"Person","name":"68xz.com"}}Helldivers 2's meteoric rise shows no signs of slowing down, as it has just clinched two prestigious BAFTA Game Awards: Best Multiplayer and Best Music, from a total of five nominations. These accolades cap off a stellar awards season, underscoring a phenomenal year for the Swedish developer Arrowhead.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
It's important to recall that Helldivers 2 is not just any game; it's the fastest-selling PlayStation Studios title ever, with an incredible 12 million copies sold within a mere 12 weeks. This record-breaking achievement sets a new benchmark that other first-party Sony-developed games might struggle to surpass. Since its explosive launch, the game has navigated through numerous challenges, including a notable reversal on PSN account requirements on Steam, review-bomb campaigns, and a community often at odds with the game itself over various updates and changes.
Throughout this journey, Arrowhead has grappled with managing a vastly expanded and more mainstream playerbase than it had ever anticipated. Now, 14 months post-launch on PC and PlayStation 5, Arrowhead is taking stock of its experiences. Has the studio finally mastered the demanding landscape of live-service gaming? And following the exciting Killzone collaboration, could a partnership with Warhammer 40,000 be on the horizon?
To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2.
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