Dive into the latest updates and developments for DOOM: The Dark Ages!
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⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the director behind the Doom series, shed light on the decision to omit multiplayer from Doom Eternal. Early in development, the team decided to channel all efforts into perfecting the campaign, citing the game's expansive scope and resource allocation as key factors.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
⚫︎ The official DOOM X (formerly Twitter) account teased fans with an announcement on March 30, promising new gameplay footage and hands-on impressions for DOOM: The Dark Ages to be released the following day. Enthusiasts are urged to stay tuned for these exciting updates.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda X Page)
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in a recent merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is now open for pre-order. It's part of an extensive merchandise lineup ahead of the game's release, with items currently in stock and ready to ship once all components are prepared.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda X Page)
⚫︎ DOOM: The Dark Ages is set to launch on May 15, introducing players to a medieval-inspired prequel that builds upon the legacy of Doom 2016 and Doom Eternal. The game promises to retain the essence of the franchise while introducing novel gameplay mechanics, including an expansion on the Wintherin dragons, now featuring a semi-mechanical dragon for players to pilot.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
⚫︎ In an exclusive for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the feasibility of a melee-only challenge run. Martin hinted that such an endeavor would be "slightly out of bounds," yet possible for the most dedicated players. Stratton likened the experience to the challenging pistol-only Ultra Nightmare run from Doom 2016, suggesting it would be less than optimal.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ During an interview with PC Gamer for their upcoming print issue, DOOM: The Dark Ages developers Hugo Martin and Marty Stratton unveiled details about the game's ending. Contrary to fan speculation, the story won't conclude with the Slayer being sealed in a coffin as seen at the start of Doom 2016. Martin explained that such an ending would limit future medieval narratives, aiming instead to position The Dark Ages within a larger "Chronicles of the Slayer" saga, leaving room for more prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
⚫︎ In PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton delved into the game's weapon selection. Martin revealed that, apart from the shotguns, the arsenal is entirely new or significantly altered, including a redesigned plasma weapon. This deliberate choice aims to challenge players with fresh tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
⚫︎ Bethesda announced that the Developer Direct 2025 event is now live, starting today, January 23. The showcase, featuring updates from id Software, Compulsion Games, and Sandfall Interactive, is streaming on platforms like Twitch and YouTube, beginning at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda X)
⚫︎ Bethesda confirmed its participation in the upcoming Developer Direct event, set for January 23, 2025. The event will spotlight updates from various studios, including DOOM, Compulsion Games, and Sandfall Interactive, and will be streamed live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda X)
⚫︎ DOOM: The Dark Ages was officially unveiled at the Xbox Games Showcase, promising a bold reimagining of the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, alongside significant gameplay innovations like a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)
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