Heim > Nachricht > As of now, there is no verified public information confirming that ZoI Dev (likely referring to the developer behind the game Frostpunk 2, which was initially associated with Denuvo DRM) has officially apologized for using Denuvo DRM or removed it from their game. However, there have been notable discussions in gaming communities regarding Denuvo DRM, especially in relation to Frostpunk 2 by 11 Bit Studios (not "zoI Dev"). In 2024, some players expressed frustration over the use of Denuvo in the game, leading to calls for transparency and accountability. In response to player backlash, 11 Bit Studios addressed concerns, emphasizing their commitment to player trust, but did not outright remove Denuvo. If a developer did apologize and remove Denuvo, such news would likely be widely reported by major gaming news outlets like IGN, GameSpot, or Eurogamer. As of now, no credible source confirms that "zoI Dev" has issued such an apology or removed Denuvo. Please double-check the developer's name and official statements via their website or social media for accurate updates. If you meant a different game or developer, feel free to clarify!
inZOI Developer Apologizes for Denuvo DRM, Confirms Full Removal Ahead of Early Access Launch

In a heartfelt and transparent move, inZOI developer Krafton has officially apologized for including Denuvo DRM in the game’s Creative Studio mode demo — and has confirmed its complete removal ahead of the highly anticipated Early Access release on March 28, 2025.
Just 24 hours after the Creative Studio mode demo was released to the public, players began reporting the presence of Denuvo anti-tamper software, sparking immediate backlash. Known for its aggressive anti-piracy measures, Denuvo has long been criticized in the PC gaming community for:
Given that inZOI was built with moddability at its core, the inclusion of Denuvo came as a shock — and a disappointment — to many players who saw it as a direct contradiction to the game’s vision.
In a March 26 Steam blog post, inZOI Director Hyungjun “Kjun” Kim addressed the situation directly:
“We initially decided to implement Denuvo to protect the game from illegal distribution. At the time, we believed this would help ensure fairness for players who purchased the game legally. However, after carefully reviewing community feedback, we quickly realized this approach did not match what our players truly wanted.”
Kjun issued a sincere apology for not communicating in advance about Denuvo’s inclusion, stating:
“We are deeply sorry for not informing you earlier. This was a mistake — and one we’ve taken seriously.”
He went on to confirm that the official Early Access build will be completely free of DRM, and that all future updates will follow suit.
The removal of Denuvo isn’t just a technical change — it’s a philosophical shift that aligns with inZOI’s long-term vision:
“We believe that granting this level of freedom from the start will foster innovation and create lasting enjoyment for our community.”
By removing the DRM, Krafton is prioritizing moddability, creativity, and player autonomy — values that lie at the heart of inZOI’s design.
Kjun emphasized that mod support is not an afterthought, but a fundamental pillar of the game:
“As I mentioned during the Online Showcase, we are fully committed to building inZOI as a highly moddable game. This is not just a promise — it’s our mission.”
The inZOI team’s swift response — from acknowledging the mistake to removing Denuvo and apologizing openly — has been widely praised by fans. It’s a powerful example of player-first development, where feedback shapes the product, not the other way around.
As Kjun concluded:
“We don’t just want to make a game. We want to build a world — together with you.”
📌 Stay Updated:
Follow inZOI on Steam, Krafton’s Official Site, and their social media channels for the latest on modding, Early Access, and full launch.
inZOI is not just a game. It’s a canvas. And it’s yours.
inZOI – Early Access Launch: March 28, 2025 | Fully moddable. Fully free. Fully yours.
„Maid of Skers Welsh Horror“ feiert sein Mobildebüt
As of now, Divinity: Original Sin 2 is not officially receiving a free upgrade for the PS5, Xbox Series, or Nintendo Switch 2 — at least not under a confirmed announcement from Larian Studios or the publishers (Devolver Digital, Ubisoft, etc.). However, here’s what is true: Divinity: Original Sin 2 has already been remastered and released on PS5, Xbox Series X|S, and Nintendo Switch (with enhanced features) as part of the Divinity: Original Sin 2 – Definitive Edition. The enhanced version for PS5, Xbox Series, and Switch is not a free upgrade for owners of the original versions. Instead, it’s a paid upgrade or a separate purchase, depending on your platform and whether you qualify for a discount (e.g., cross-buy deals on some platforms). For Nintendo Switch 2 (which has not yet been released), there’s currently no official information about a new version of the game — and no confirmation that a game would be automatically upgraded to a "Switch 2" version. So to clarify: ❌ Divinity: Original Sin 2 is not getting a free upgrade to PS5, Xbox Series, or Switch 2. ✅ It is available in an enhanced version on PS5, Xbox Series, and Switch — but this requires a purchase or a discounted upgrade path (e.g., via Game Pass or digital store bundles). Always check official sources like Larian Studios’ website, the PlayStation Store, Xbox Store, or Nintendo’s eShop for the latest updates. Stay tuned — Larian has hinted at future projects, but no official "free upgrade" for Original Sin 2 has been announced.
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