Following intense player backlash, Spectre Divide developer Mountaintop Studios swiftly responded to criticism regarding the game's high skin and bundle prices. Just hours after launch, the studio announced significant price adjustments.
Mountaintop Studios implemented a price reduction of 17-25% across in-game weapons and character skins, as confirmed by game director Lee Horn. This decision followed a wave of negative feedback concerning the initial pricing structure.
In a statement, the studio acknowledged player concerns, stating their commitment to addressing the issue. "We've heard your feedback and are making changes," they announced, detailing the price cuts and a 30% in-game currency (SP) refund for players who purchased items before the price adjustment. The refund is rounded up to the nearest 100 SP.
Importantly, the Starter pack, Sponsors, and Endorsement upgrades remain unaffected by the price changes. However, players who purchased the Founder's or Supporter's packs and these additional items will receive the extra SP added to their accounts.
The response has been mixed. While some players appreciate the swift action, others remain critical, mirroring the game's current "Mixed" rating on Steam (49% Negative at the time of writing). Negative reviews have flooded Steam, highlighting the initial pricing controversy. Social media comments range from cautious optimism ("Def not enough but it’s a start!") to suggestions for further improvements (e.g., allowing individual item purchases from bundles). Some players express concern about the late adjustment, questioning the game's long-term viability given the initial misstep and the increasing competition within the free-to-play market.
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