Fortnite OG throws players back to the very beginning, recreating the thrill of Chapter 1, Season 1. This nostalgic mode features the original map and loot pool, making it crucial to understand the available weapons and items for success in these retro Battle Royales. The Fortnite OG loot pool is dynamic, with the weapons and items shifting as the season progresses and additional content from later seasons is added.
The return of hitscan weapons has revitalized Assault Rifles in Fortnite OG. However, inconsistent bloom on some weapons presents a challenge. The standard Assault Rifle stands out due to its manageable bloom and reliable performance. The Scoped Assault Rifle, while offering a first-person aiming advantage, suffers from a misaligned scope, impacting accuracy.
Rarity | Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|
Damage | 30 | 31 | 33 | 35 | 36 |
Magazine Size | 30 | 30 | 30 | 30 | 30 |
Fire Rate | 5.5 | 5.5 | 5.5 | 5.5 | 5.5 |
Reload Time | 2.75s | 2.625s | 2.5s | 2.375s | 2.25s |
Structure Damage | 30 | 31 | 33 | 35 | 36 |
The Assault Rifle's consistent accuracy, ample magazine capacity, and solid damage make it a top choice. Its reliability across various combat ranges makes it a staple for any player, particularly the legendary variant.
Rarity | Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|
Damage | 27 | 29 | 30 | 36 | 37 |
Magazine Size | 30 | 30 | 30 | 30 | 30 |
Fire Rate | 4.06 | 4.06 | 4.06 | 3.69 | 3.69 |
Reload Time | 2.75s | 2.62s | 2.5s | 2.38s | 2.25s |
Structure Damage | 27 | 29 | 34 | 36 | 37 |
The Burst Assault Rifle's three-round burst and high bloom significantly hinder its effectiveness, making it less reliable than other options.
Rarity | Rare | Epic | Legendary |
---|---|---|---|
Damage | 23 | 24 | 37 |
Magazine Size | 20 | 20 | 20 |
Fire Rate | 3.5 | 3.5 | 3.5 |
Reload Time | 2.3s | 2.2s | 2.07s |
Structure Damage | 23 | 24 | 37 |
Despite first-person aiming, the Scoped Assault Rifle's inaccurate bullet trajectory makes it difficult to use effectively.
Shotguns are dominant in close-quarters combat in Fortnite OG, thanks to their high damage output and fast firing speed. The "Double Pump" technique, using two Pump Shotguns consecutively, can lead to near-instant eliminations.
Rarity | Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|
Damage | 90 | 95 | 110 | 119 | 128 |
Magazine Size | 5 | 5 | 5 | 5 | 5 |
Fire Rate | 0.7 | 0.7 | 0.7 | 0.7 | 0.7 |
Reload Time | 4.8s | 4.6s | 4.4s | 4.2s | 4s |
Structure Damage | 90 | 95 | 110 | 119 | 128 |
The Pump Shotgun's high headshot multiplier makes it capable of instant kills. The Double Pump strategy maximizes its lethality by minimizing reload downtime.
Rarity | Common | Uncommon | Rare |
---|---|---|---|
Damage | 67 | 70 | 74 |
Magazine Size | 8 | 8 | 8 |
Fire Rate | 1.5 | 1.5 | 1.5 |
Reload Time | 6.3s | 6s | 5.7s |
Structure Damage | 67 | 70 | 74 |
The Tactical Shotgun's higher fire rate and headshot multiplier make it a safer, more consistent option at close range.
Pistols serve as decent early-game weapons but are generally outclassed in the later stages of the game.
Rarity | Common | Uncommon | Rare |
---|---|---|---|
Damage | 24 | 25 | 26 |
Magazine Size | 16 | 16 | 16 |
Fire Rate | 6.8 | 6.8 | 6.8 |
Reload Time | 1.5s | 1.47s | 1.4s |
Structure Damage | 24 | 25 | 26 |
The Semi-Auto Pistol offers a high fire rate but suffers from significant damage drop-off at longer ranges.
Rarity | Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|
Damage | 54 | 57 | 60 | 63 | 66 |
Magazine Size | 6 | 6 | 6 | 6 | 6 |
Fire Rate | 0.9 | 0.9 | 0.9 | 0.9 | 0.9 |
Reload Time | 2.2s | 2.1s | 2s | 1.9s | 1.8s |
Structure Damage | 54 | 57 | 60 | 63 | 66 |
The Revolver delivers high damage but its significant recoil can make it challenging to control.
SMGs are effective at close range but lack the damage output of shotguns and struggle at longer distances.
Rarity | Common | Uncommon | Rare | Epic |
---|---|---|---|---|
Damage | 17 | 18 | 19 | 23 |
Magazine Size | 30 | 30 | 30 | 30 |
Fire Rate | 9 | 9 | 9 | 9 |
Reload Time | 2.2s | 2.1s | 2s | 1.9s |
Structure Damage | 17 | 18 | 19 | 23 |
The Suppressed Submachine Gun's suppressive fire and damage falloff starting at 20 meters make it the most effective SMG.
Rarity | Uncommon | Rare | Epic |
---|---|---|---|
Damage | 16 | 17 | 18 |
Magazine Size | 30 | 30 | 30 |
Fire Rate | 10 | 10 | 10 |
Reload Time | 2.4s | 2.3s | 2.2s |
Structure Damage | 16 | 17 | 18 |
The Tactical Submachine Gun's inconsistent fire rate can make it unreliable.
Rarity | Common | Uncommon | Rare |
---|---|---|---|
Damage | 14 | 15 | 16 |
Magazine Size | 35 | 35 | 35 |
Fire Rate | 15 | 15 | 15 |
Reload Time | 2.2s | 2.1s | 2s |
Structure Damage | 14 | 15 | 16 |
The Submachine Gun's high fire rate comes at the cost of accuracy and ammo consumption.
Sniper Rifles in Fortnite OG require precise aiming for effective headshots.
Rarity | Rare | Epic | Legendary |
---|---|---|---|
Damage | 105 | 110 | 116 |
Magazine Size | 1 | 1 | 1 |
Fire Rate | 0.3s | 0.3s | 0.3s |
Reload Time | 3s | 2.9s | 2.7s |
Structure Damage | 105 | 110 | 116 |
The Bolt-Action Sniper Rifle's high headshot multiplier makes it extremely lethal but its single-shot magazine necessitates careful aiming.
Rarity | Epic | Legendary |
---|---|---|
Damage | 63 | 66 |
Magazine Size | 10 | 10 |
Fire Rate | 1.2 | 1.2 |
Reload Time | 2.5s | 2.3s |
Structure Damage | 75 | 78 |
The Semi-Auto Sniper Rifle's faster fire rate and larger magazine allow for more opportunities but deals less damage.
Explosives are powerful tools for destroying structures and eliminating opponents.
Rarity | Rare | Epic | Legendary |
---|---|---|---|
Damage | 100 | 115 | 130 |
Magazine Size | 1 | 1 | 1 |
Fire Rate | 0.75s | 0.75s | 0.75s |
Reload Time | 3.60s | 3.06s | 2.52s |
Structure Damage | 300 | 315 | 330 |
The Rocket Launcher's high damage and splash radius make it highly effective against structures and groups of players.
Rarity | Rare | Epic | Legendary |
---|---|---|---|
Damage | 100 | 105 | 110 |
Magazine Size | 6 | 6 | 6 |
Fire Rate | 1 | 1 | 1 |
Reload Time | 3s | 2.8s | 2.7s |
Structure Damage | 200 | 210 | 220 |
The Grenade Launcher provides area-of-effect damage, making it useful for clearing out structures and suppressing enemies.
Damage | 100 |
---|---|
Structure Damage | 375 |
Stack Size | 6 |
Grenades are versatile for destroying structures and flushing out enemies from cover.
Traps add a strategic element to gameplay.
The Launch Pad provides crucial mobility, allowing for escapes and strategic repositioning.
Damage | 125 |
---|---|
Cooldown | 12 seconds |
The Ceiling Zapper instantly eliminates or downs players who pass underneath.
Damage | 125 |
---|---|
Cooldown | 12 seconds |
The Wall Dynamo functions similarly to the Ceiling Zapper but is placed on walls.
Damage | 150 |
---|---|
Cooldown | 5 seconds |
The Damage Trap inflicts damage to players who step on it.
The Directional Jump Pad offers horizontal and vertical movement options, negating fall damage.
Consumables are essential for maintaining health and shields.
Health | +15 Health |
---|---|
Stack Size | 15 |
Time to Use | 3.5 seconds |
Bandages provide quick health regeneration.
Health | +100 Health |
---|---|
Stack Size | 3 |
Time to Use | 10 seconds |
Med Kits restore a significant amount of health but require a longer use time.
Shields | +50 Shield |
---|---|
Stack Size | 3 |
Time to Use | 5 seconds |
Shield Potions gradually restore shields.
Health | +75 Health |
---|---|
Shield | +75 Shield |
Stack Size | 2 |
Time to Use | 2 seconds |
Lasts | 37.5 seconds |
Slurp Juice provides both health and shield regeneration.
Health | +1 Health |
---|---|
Stack Size | 2 |
Time to Use | 3 seconds |
The Bush provides temporary camouflage.
| Stack Size | 4 |
Port-a-Bunkers offer instant deployable cover.
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